Kekkei Genkai

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Kekkei Genkai Empty Kekkei Genkai

Post by Jin misukage on Wed Nov 06, 2013 4:00 pm

Ice Style: Clan- Yuki
Ice Style is the advanced nature kekkei genkai of the Yuki clan, and allows the users to combine wind and water-based chakra to create ice which they can manipulate through willpower alone. The ice Haku created was resistant to fire-based attacks, only melting slightly when coming into contact with Sasuke's flames. Using his special ability, Haku developed the Demonic Mirroring Ice Crystals, which allowed him to create any number of floating mirrors made of ice to use as a shield or trap an opponent.


Mokuton: Clan- Senju
This is a single stage Kekkie Genkai that allows the user to take two seperate chakra natures and form a single Chakra nature not part of the main 5.
The only known combination is Wood, which is Water plus Earth. Due to lack of combinations, user may apply for a new combination if they have 2 of the 5
during Game play. The first combination created will be a perminent combination for all additional users who want same combination.
Bonus: Able to learn two Chakra natures at Chunin
Req: 2 Chakra natures to put ability in effect


Rinnegan: Clan- Uzumaki
Very rare to see one born with this blood line trait. This is one of the Eye type kekkei genkai that is said to have descended for the original sage eye.
Abilities
Stage 1: Ability to learn Enemy jutsu at 12% of original WC
Req: Starter
Stage 2: Ability to learn/master all five nature transformations (1,500 words each)
Req: 2,000 words  to fully master them all,once you learn all 5.
Stage 3: The Outer Path (外道, Gedō) is the seventh path, an ability granted to the wielder of the Rinnegan. With the Outer Path, the user is able to control life and death by reviving the dead, bind and restrict foes, as well as create and control the Six Paths of Pain.
Req: 2,700 wc to master
Rinnegan Jutsu
a. Shinra Tensei- Ninjutsu- Manipulates gravity to push opponents abilities away once used has a 2 post cooldown before it can be used again.
b. Bansho Ten'in- Ninjutsu- Manipuates Gravity to pull things towards user. once used has a 2 post cooldown before it can be used again.
c. Chibaku Tensei- Ninjutsu- Creates an orb that absorbs everything into it, trapping it. nothing can escape. once activated it can not be used again for 2 real life weeks. so that means only once per battle.
More stuff on the Rinnegan be listed down at with the Senju clan at the bottom of this thread.
Rinnegan users also have the ability to use the 6 paths of pain. How you choose to use these is up to you. You can use multiple bodies as Nagato and Obito did, or you can use your own body as the sage of Six Paths and Madara do.

sharingan: Clan- Uchiha
One of the abilities that is a decended ability of the Rinnegan.
Abilities
> Stage 1: Ability to copy jutsu ability:
Req: starter ability
> Stage 2: Ability to permanently learn copied jutsu at 15% the original WC
Req: 1,600 WC to master
> Stage 3: Turns into Mangekyo Sharingan along with access to Either Sasuke/Itachi, Kakashi, Shisui or a custom type of Mangekyo. (Note if you chose to not have Amaterasu then you may not learn Blaze Element or use anything Amaterasu related.also to get mangekyo sharingan,you must take the eyes of another uchiha. ( real player only)
Sasuke/Itachi type:
       a. Tsukuyomi- Genjutsu- Sends opponent into a demension controled by the user. Time is altered where 1 day can pass in a matter of 1 realtime minute. (User cannot attack while ability is active) once used has a 4 post cool down before it can be used again.
b. Amaterasu- Ninjutsu- Casts an eternal flame on opponent. its strength is your jutsu strength
c. Susanoo- Summon- A mystical Chakra warrior thats strength and defense are ungodly. Atk/def= jutsu strength. can be used for 5 post then has a 5 post cool down

Kakashi/Obito Type:
       a. Kamui-Ninjutsu- allows one to transfer anything to another dimension. (2 times per battle. 5 post cooldown.)
       b. Intangibility-Ninjutsu- When activated, any part of the user's body that overlaps with a solid object is seamlessly warped to the other dimension, making it appear as though he is phasing through them. can be used 2 times in battle. (5 post cooldown.)
     
Shisui Type:
       a. Kotoamatsukami- Genjutsu- The technique itself allows the user to enter the opponent's mind and manipulate them by giving them false experiences, making it seem as if they were doing things of their own free will. (Cannot be used to change an opponents entire history. You may only alter one memory and it must be a recent one as well, within a 3 week irl time period. Can only be used once per irl month.) and can not be used to make some one unlearn a jutsu.
(To evolve your sharingan into Rinnegan you must inject your character with senju clan blood then gain control of that bloodline and then rp for 2,500 wc to evolve into Rinnegan)


Byakugan: Clan- Hyuga
Second of the abilities decended from the Rinnegan
Ability
>Stage 1: Able to see extended distances.
Req: 30 meters(starter) each additional 10 meters= 500 wc to master. Max of 800 meters
>Stage 2:Able to see all chakra in in opponents body as well as all 361 chakra points.
             Gentle fist- Taijutsu- an ability targeting chakra points in opponent. Str +2% Cha= Jutsu Str.
Req: 1,500 WC to master
>Stage 3:Able to see 360 view around user. Gives access to new abilities
Allows user to learn Hyuga Abilities.
Req: 2,000 wc to master

If you battle and defeat anyone with a kekkei genkai.. you can do the following..
1. post 500 wc extracting eyes or cells (depending on the kekkei genkai)
2. post 500 wc preparing the eyes/cells
3. post 500 wc inserting eyes/cells into yourself
4. post 800 wc to gain the use of kekkei genkai

once you gain the use, you can than start posting 1,700 wc for your mastery.

CLANS

Here are the clans and their mastery levels required for certain skills in each.

Nara Clan
>Stage 1: Able to use Shadow Possesion Jutsu
Req: 500 wc to master the technique. (typically done while in the academy.)
>Stage 2: Gain the ability to blend shadows within shadows.
Req: 700 wc to master
>Stage 3: Gives access to new abilities.
Allows user to learn Nara Abilities.
Req: 1,000 wc to master

Yamanaka Clan:
>Stage 1: Able to use Ninja Art: Mind Transfer Jutsu
Req: 500 wc to master the technique. (typically done while in the academy.)
>Stage 2: Gain the Ability to curve your Ninja Art: Mind Transfer Jutsu to hit enemies behind walls.
Req: 700 wc to master
>Stage 3: Gives access to new abilities.
Allows user to learn Yamanaka Abilities.
Req: 1,000 wc to master

Akimichi Clan:
>Stage 1: Able to use Expansion Jutsu
Req: 500 wc to master the technique. (typically done while in the academy.)
>Stage 2: Get the Ability to use your Expansion Jutsu on your entire body. (Making your body as tall as a skyscrapper)
Req: 700 wc to master
>Stage 3: Gives access to new abilities.
Allows user to learn Akimichi Abilities.
Req: 1,000 wc to master

Aburame Clan:
>Stage 1: Able to use Parasitic Destruction Insect Technique
Req: 500 wc to master the technique. (typically done when born.)
>Stage 2: Gain the ability to control your insects for combat purposes.
Req: 700  wC to master
>Stage 3: Gives access to new abilities.
Allows user to learn Aburame Abilities.
Req: 1,000 wC to master

Inuzuka Clan:
>Stage 1: Able to use Ninja Art Beast Mimicry: All-Fours Jutsu
Req: 500 wc to master the technique. (typically done when in the Academy.)
>Stage 2: Gain the use of the technique Tunneling Fang.
Req: 700 wc to master
>Stage 3: Gives access to new abilities.
Allows user to learn Inuzuka Abilities.
Req: 1,000 wC to master

Kaguya Clan:
>Stage 1: Able to use Willow Dance
Req: 500 wc to master the technique. (typically done when in the Academy.)
>Stage 2: Gain the use of Camellia Dance.
Req: 700 wC to master
>Stage 3: Gives access to new abilities.
Allows user to learn Kaguya Abilities.
Req: 1,000 wc to master

Hozuki Clan
-Level 1
single part water transformation. allows for a arm or leg to chance into water
600 wc to master
-Level 2
half part water transformation: allows for half the body to chance into water
1,000 wc to master
-Level 3 (Abilities can be learned at this level)
full body water transformation: the whole bady can now chance into water:
1,5000 wc to master

Jugo's Clan (no official name has been given)
-Level 1
Transformation controller
700 wc to master
-Level 2
Transformation novice
1,000 wc to master
-Level 3 (Abilities can be learned at this level)
Transformation Master
1,500 wc to master


Last edited by Jin misukage on Tue May 07, 2019 12:08 pm; edited 1 time in total
Jin misukage
Jin misukage
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